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AI Insights · Timothy · July 2024

Top 5 Horror Games on Android in Czech Republic Q2 2024

Explore the performance of the top 5 horror games on Android in the Czech Republic for Q2 2024, with insights into downloads, revenue, and active users.

Top 5 Horror Games on Android in Czech Republic Q2 2024

During the second quarter of 2024, the top 5 horror games on Android in the Czech Republic showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.

Myths of Moonrise by StarFortune experienced fluctuations in its weekly revenue, starting strong at around $770 in early April and peaking at approximately $932 in the first week of June. Downloads saw an overall upward trend, beginning at 382 in the first week of April and reaching a high of 758 in the week of June 10. Weekly active users also increased steadily, from 1.9K in early April to 2.4K by the end of June.

Identity V from NetEase Games had a mixed quarter. Revenue peaked at $684 in the second week of April but gradually declined to $235 by the end of June. Downloads were modest, with a notable increase to 140 in late April but generally remaining low. Weekly active users showed some variability, starting at 909 in early April and peaking at 1K by the end of the same month before stabilizing around the mid-700s by June.

Mystery Matters by Playrix saw a decline in revenue over the quarter, starting at $494 and dropping to $263 by the end of June. Downloads decreased significantly, from 305 in early April to just 31 by the end of June. Weekly active users also saw a decline, from 1.4K in early April to 784 by the end of June, despite some fluctuations mid-quarter.

Game of Vampires: Twilight Sun by DreamPlus Games had a challenging quarter. Revenue showed a downward trend, starting at $350 and ending at $185 by the last week of June. Downloads were strong at 851 in early April but dropped to zero for the remainder of the quarter. Weekly active users also decreased, from 1.1K in early April to just 73 by the end of June.

Lastly, Tokyo Debunker by ZigZaGame Inc. had limited activity. Revenue was minimal, peaking at $57 in mid-May and dropping to $7 by the last week of June. Downloads were sparse, with only 72 recorded in mid-April and 55 in late June. Weekly active users started at 51 in mid-April and fluctuated to 22 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024